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Mike Pynn

make a game with twine

Along with Chad Coup, a fellow Course Director in the creative writing program, I gave a talk at Full Sail University about making games with Twine as part of the Full Sail On Air presentation series.

I covered the original version of Twine (v. 1.4.2), and Chad provided information about Twine 2.

The core resource I used in this talk has been extremely useful as an instructional tool for helping students who use Twine in my game writing class.

I’m a producer, writer, designer, and educator who has spent the better part of two decades building interactive experiences.

My work spans a diverse range of products, from custom-built games and experiences made for Fortune 500 companies to bespoke silliness made for independent transmedia narratives.

My current roles have me producing custom apps and installations with X Studios and teaching game writing at Full Sail University.

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