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Mike Pynn

make a game with twine

Along with Chad Coup, a fellow Course Director in the creative writing program, I gave a talk at Full Sail University about making games with Twine as part of the Full Sail On Air presentation series.

I covered the original version of Twine (v. 1.4.2), and Chad provided information about Twine 2.

The core resource I used in this talk has been extremely useful as an instructional tool for helping students who use Twine in my game writing class.

About Mike

I’m a technical project director for interactive installations, themed entertainment, and immersive experiences. I get to work with brilliant people making incredible things at intimidating scale.

I’m also an independent writer and designer, a university educator, and a creator of bespoke interactive nonsense at large. I’m nearly always working on an immersive theater production, a location-based mobile game, or a concepty text adventure.

I’ve spent my whole life working and playing in immersive worlds, both digital and physical. I play, I learn, I build, and then I share what I can with my students.

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