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Mike Pynn
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    • twine basics tutorial
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    • 100 principles of game design
Mike Pynn
The Forgotten Die
The Blood Woods

Games

  • Zone Rouge – war nightmares and coming of age (pitch document)
  • Tofu the T-Rex – a rhythm game for aspiring vegan dinosaurs
  • The Ghastly Glare – a scopophobia matching game
  • Company Man – a corporate dark comedy
  • Shanties in Strange Waters – a rhythm game for the high seas
  • The Forgotten Die – location-based dice adventure
  • The Broken Rover – full motion video sci-fi mystery
  • The Blood Woods – Twine homage to dead fantasy characters

Web

  • Alternate Reality Games – four years of glorious interactive nonsense
  • Church of Saint Bearer – mobile-first site for Orlando Fringe Festival show

Themed Entertainment Design

  • ZouBou Dream Dealer – Interactive theater at Orlando Fringe 2022
  • Malignant Monsters – NBC/Universal Hackathon 2015 challenge winner
  • Treehouse of Horror Nights – Simpsons-based theme park event design concept

Educational Content

  • Make a Game With Twine – presentation on Twine development
  • Twine Basics Tutorial – instructional article for game writing students
  • 100 Principles of Game Design – textbook contributions

I’m a writer, producer, designer, and educator.

My work spans a diverse range of interactive products, from custom-built games and experiences made for Fortune 500 companies to bespoke silliness made for independent transmedia narratives.

I currently make games with X Studios and teach writing at Full Sail University.

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