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Mike Pynn

100 principles of game design

This book offers brief explanations of 100 important game design principles, authored by a collection game designers, game writers, producers, and university instructors.

I authored sections covering theme and environmental storytelling.

Click here to view the book’s Amazon.com page.

I’m a producer, writer, designer, and educator who has spent the better part of two decades building interactive experiences.

My work spans a diverse range of products, from custom-built games and experiences made for Fortune 500 companies to bespoke silliness made for independent transmedia narratives.

My current roles have me producing custom apps and installations with X Studios and teaching game writing at Full Sail University.

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