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Mike Pynn

100 principles of game design

This book offers brief explanations of 100 important game design principles, authored by a collection game designers, game writers, producers, and university instructors.

I authored sections covering theme and environmental storytelling.

Click here to view the book’s Amazon.com page.

About Mike

I’m a technical project director for interactive installations, themed entertainment, and immersive experiences. I get to work with brilliant people making incredible things at intimidating scale.

I’m also an independent writer and designer, a university educator, and a creator of bespoke interactive nonsense at large. I’m nearly always working on an immersive theater production, a location-based mobile game, or a concepty text adventure.

I’ve spent my whole life working and playing in immersive worlds, both digital and physical. I play, I learn, I build, and then I share what I can with my students.

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