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Mike Pynn

the broken rover

Rover

In just 48 hours, our team designed, scripted, and developed an alternate-reality-game-in-a-box for the Indie Galactic Space Jam in downtown Orlando.

In The Broken Rover, you play the part of a security administrator for an asteroid mining company. It’s your job to sort through video, audio, and documentation evidence to determine the fate of a rover that moved supplies between two lonely astronauts. The evidence you flag will determine the outcome of the game.

Play the newest version here.

Visit our itch.io page from the Indie Galactic Space Jam here.

Teams at the Indie Galactic Space Jam built their games around ideas inspired by the space industry, and there were many cool entries.

About Mike

I’m a technical project director for interactive installations, themed entertainment, and immersive experiences. I get to work with brilliant people making incredible things at intimidating scale.

I’m also an independent writer and designer, a university educator, and a creator of bespoke interactive nonsense at large. I’m nearly always working on an immersive theater production, a location-based mobile game, or a concepty text adventure.

I’ve spent my whole life working and playing in immersive worlds, both digital and physical. I play, I learn, I build, and then I share what I can with my students.

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