Skip to content
Menu
Mike Pynn
  • home
    • Planet Playskool
    • Boeing Livery Designer
    • AdventHealth Career Experience
    • Coke Refresh Lounge
    • HHN: Cursed Alliance
    • ZouBou: Dream Dealer
    • 100 principles of game design
    • malignant monsters
    • twine basics tutorial
    • alternate reality games
    • the blood woods
    • the broken rover
Mike Pynn

the broken rover

Rover

In just 48 hours, our team designed, scripted, and developed an alternate-reality-game-in-a-box for the Indie Galactic Space Jam in downtown Orlando.

In The Broken Rover, you play the part of a security administrator for an asteroid mining company. It’s your job to sort through video, audio, and documentation evidence to determine the fate of a rover that moved supplies between two lonely astronauts. The evidence you flag will determine the outcome of the game.

Play the newest version here.

Visit our itch.io page from the Indie Galactic Space Jam here.

Teams at the Indie Galactic Space Jam built their games around ideas inspired by the space industry, and there were many cool entries.

I’m a producer, writer, designer, and educator who has spent the better part of two decades building interactive experiences.

My work spans a diverse range of products, from custom-built games and experiences made for Fortune 500 companies to bespoke silliness made for independent transmedia narratives.

My current roles have me producing custom apps and installations with X Studios and teaching game writing at Full Sail University.

  • LinkedIn
  • Twitter
  • Instagram
  • Link
©2025 Mike Pynn | WordPress Theme by Superb WordPress Themes